Bachelor of Science (Honours) Computer Science (Games Development)

Course Aims

Game developers design and create video games for computers and mobile devices. Students will develop a portfolio of playable games and game prototypes using high-level game development tools such as Unity and Unreal. In addition, they will develop proficiency in high performance game development using industry-standard languages such as C++, C# and JavaScript. Genres of games which students will develop include 2D side-scrolling platformers, first-person shooters and survival games in 2D/3D. Students will develop skills to enable them to create games ranging in technical complexity from indie and casual games up to AAA high-end commercial games.

 

Flexible Semester

Students take part in a (paid) work placement in semester 6. This placement takes place in a software house or the IT department of a large company or industry. Companies such as IBM and Microsoft have a long association with the placement of our students. Students have found this an invaluable experience.

 

Remixes & Reboots: Technology

There have been huge developments in the ways in which we use technology in 2013, compared with 2003 and many of them are up for discussion in this episode of Reboots & Remixes. Smartphones, tablets, social media, YouTube, Skype, gaming - and we're only scratching the surface.