š We're Here to Assist You
Master of Virtual Production
Why Study / Key Benefits
- The Master of Virtual Production (MVirProd) combines traditional filmmaking and content creation with real-time digital technologies.
- Students learn technologies including Unreal Engine/game engines, motion capture, camera tracking, green screen and LED-volume production.
- The programme combines technical production skills with storytelling, creative development and critical evaluation.
- Students work on small technical exercises and projects before progressing to a substantial final creative production.
- The final project can take forms such as a short film, proof of concept, experimental project, immersive experiment or hybrid screen work.
- Students work in close association with K?awa Studios, UC's purpose-built digital screen production facility.
- Koawa Studios includes an LED virtual-production volume, real-time rendering workstations, motion-capture systems and professional film and sound equipment.
- Students receive support from academic mentors and industry-based creative and technical advisers during the major project.
- UC positions the qualification for careers across entertainment media and the wider creative industry.
Programme Structure and Subjects / Topics
The 180-point MVirProd consists of four compulsory courses followed by a major creative project.
Compulsory courses:
- DISC611 Foundations of Virtual Production
- DISC612 Story, Design, and Creative Context
- DISC613 Virtual Production Studio
- DISC614 Story Development Studio
Disciplines / Specialisations
The MVirProd does not currently advertise separate named specialisations or endorsements.
Instead, students develop expertise across the virtual-production field through compulsory coursework and their final creative project.
Potential areas of focus include:
- Virtual production
- Film and screen production
- LED-volume cinematography
- Real-time environment creation
- Motion capture
- Digital environments
- Game-engine production
- Creative producing
- Screen storytelling
- Immersive and experimental media
- Branded/experiential content
- Digital campaigns
Programme Highlights
- 180-point Level 9 master's
- First offered in 2026
- February intake
- 18 months full-time
- Up to 3 years part-time
- Practical studio-based learning
- Real-time virtual-production technology
- LED-volume production
- Motion capture
- Real-time rendering
- Game-engine workflows
- Story and creative development
- Major 60-point creative production
- Access to K?awa Studios
- Academic mentoring
- Industry-based creative and technical advice
- Final production can be a short film, proof of concept, experimental, immersive or hybrid screen project
- Potential progression to a PhD in Creative Practice.
Career Outcomes
UC identifies a wide range of potential career roles, including:
- Virtual Production Creator/Supervisor
- Cinematographer for LED Volume/Virtual Sets
- Real-Time Environment Artist
- Motion Capture Director or Coordinator
- Creative Producer
- Virtual Production Specialist in advertising agencies
- Director or Producer of commercials and digital campaigns
- Virtual Production Consultant for brand experiences
- Practice-Led Researcher in screen and digital arts
The qualification can also support careers across:
- Film and television
- Advertising
- Digital media
- Games
- Animation
- Immersive experiences
- Branded content
- Creative technology
- Screen production
Latest Updates / Special Requirements
- The Master of Virtual Production is a new UC qualification, first offered in 2026.
- The current qualification is 180 points.
- The standard full-time duration is 18 months.
- The current advertised intake is February.
- Students must complete the four compulsory courses before progressing through the programme's major creative production structure.
- The final project involves a substantial screen-production output and written reflection.
- Practical participation is important because the programme uses specialist virtual-production facilities.
- Students should expect collaborative studio and production work.
- Entry can be based on relevant academic study or, alternatively, a bachelor's degree plus relevant professional/work experience.
- Students entering through the Postgraduate Certificate or Postgraduate Diploma route need at least a B average in that qualification.
- UC's current regulations state that if a student fails up to 30 points, the relevant Dean/delegate may permit repetition or substitution; failing more than 30 points results in withdrawal from the qualification.
- The qualification may be awarded with Merit or Distinction under UC's general regulations.
- The programme's current regulations are subject to CUAP and TEC approval.
International Student Visa Requirements
International students normally need a New Zealand Fee Paying Student Visa for the MVirProd.
Current Immigration New Zealand requirements include:
- Visa: Fee Paying Student Visa
- Cost: from NZD $850
- Maximum stay: up to 4 years
- Current processing information: 80% within 8 weeks
- Offer of Place from an approved education provider
- Evidence of sufficient tuition funds or an acceptable scholarship
- Evidence of sufficient living funds or an acceptable sponsor
- Acceptable health/travel insurance
- Compliance with health and character requirements
- Evidence of genuine intention to study and leave New Zealand when required.


