Bachelor of Engineering (Honours) /Bachelor of Applied Innovation

Why Study / Key Benefits

The Bachelor of Animation / Bachelor of Applied Innovation is a four-year double degree combining specialist animation production with innovation, entrepreneurship and problem-solving skills. Students learn animation for film, television and games, including 2D, 3D and stop-motion techniques, while also developing innovation frameworks for solving real-world creative and commercial problems.

Key benefits include:

  • Practical training in animation production, character and environment design, directing and production management.
  • Development of 2D, 3D and stop-motion animation skills.
  • A strong focus on creative problem-solving, critical thinking and collaboration.
  • Integration of animation with innovation and entrepreneurial thinking.
  • Opportunities to develop a substantial final animation project and professional portfolio.
  • Industry-oriented learning through projects and work-integrated learning activities.
  • Access to minors and advanced minors that can broaden the student's skill set.
  • Swinburne currently states that it is ranked in the top 50 globally for art and design and top 200 for communication.


Programme Structure and Subjects / Topics

The Animation component covers the creative, technical and production aspects of animation. The 2026 indicative structure includes:

Animation core subjects:

  • Introduction to Animation
  • 2D Production Techniques for Animation
  • History of Animation
  • Introduction to Character and Environment Design
  • 3D Production Techniques for Animation
  • Action Analysis and Locomotion
  • Advanced Character Design for Animation
  • Acting for Animation
  • Sound Design and Acquisition
  • Genre and the Moving Image
  • Writing and Directing for Animation
  • Producing and Production Management for Animation
  • Major Project: Preproduction
  • Major Project: Production and Post Production

The final two major-project subjects are worth 25 credit points each.

Applied Innovation core subjects:

  • Exploring Creativity and Innovation
  • Fundamentals of Innovation Practice
  • Innovation Sandpit
  • Responsible Innovation Futures


Disciplines / Specialisations

The principal majors are:

  • Animation
  • Applied Innovation

Students also complete 50 credit points of additional study.

Available advanced-minor options specifically listed include:

  • 3D Modelling and Animation Advanced
  • Visual Effects Advanced

Examples of available minors include:

  • Advertising
  • Computer Science
  • Creative Writing
  • Design Principles and Processes
  • Digital Advertising Technology
  • Digital Marketing
  • Engineering
  • Entrepreneurship
  • Film and Television Theory
  • Games and Interactivity
  • Indigenous Studies
  • Innovation
  • Motion Design
  • Physics
  • Space Technology.


Programme Highlights

  • Four-year double degree.
  • Combines animation with applied innovation.
  • 400 total credit points.
  • Hawthorn campus in Melbourne.
  • Practical 2D, 3D and stop-motion animation experience.
  • Character and environment development.
  • Animation directing and production management.
  • Major animation project incorporating pre-production, production and post-production.
  • Innovation, prototyping and creative problem-solving training.
  • Opportunity to select a minor, advanced minor or electives.
  • Portfolio-oriented learning.
  • CRICOS registered for international students: 108346K.


Career Outcomes

Animation-related career opportunities listed by Swinburne include:

  • Screenwriter
  • 2D animator
  • 3D animator
  • Director
  • Creative producer

The Applied Innovation component can also support careers such as:

  • Innovation consultant
  • Innovation lead
  • Innovation analyst
  • Strategic designer
  • Creative producer
  • Start-up founder
  • Human-centred researcher
  • Entrepreneur
  • Product manager
  • Transformation lead
  • Innovation strategist
  • Innovation manager.


Latest Updates / Special Requirements

The current published course information contains several important points for international students:

  • The current CRICOS code is 108346K.
  • The currently published 2027 starts are 1 March 2027 and 2 August 2027.
  • The course has specific Informed Choices requirements covering sensory, mobility, professional, learning and interpersonal capabilities. For example, animation activities involve interpreting visual information, reviewing drawings/models/rendering, digital modelling, prototype development and responding to workshop safety requirements. Reasonable adjustments may be available for components identified as adaptable.
  • Credit transfer and Recognition of Prior Learning may be available, with applications assessed individually.
  • International students holding a student visa cannot undertake the professional placement option in this course because of government regulation. This is particularly important because the general course information discusses professional placement opportunities, but the course handbook specifically identifies this restriction for international student visa holders.


International Student Visa Requirements

The relevant Australian visa for a student undertaking this full-time CRICOS-registered degree is generally the Student visa (subclass 500).

For this course, Swinburne specifically states that international students in Australia holding a student visa must study full-time and on campus; an entirely online study arrangement is not permitted for such students.

Students should generally be prepared to satisfy the Australian Department of Home Affairs requirements applicable at the time of visa application, including:

  • Confirmation of Enrolment (CoE) from the education provider.
  • Genuine Student requirement.
  • Evidence of financial capacity where required.
  • Appropriate Overseas Student Health Cover (OSHC).
  • English-language evidence where required.
  • Health requirements.
  • Character requirements.
  • Valid passport and identity documentation.
  • Payment of the applicable visa application charge.
  • Compliance with Student visa conditions, including maintaining enrolment and satisfactory course progress.