Bachelor of Media and Communication

Why Study/Key Benefits

  • The Bachelor of Media and Communication provides a broad media and communication education combined with a specialist Immersive Media major.
  • Students learn to create content that combines digital and physical environments using 360-degree media, virtual reality (VR), augmented reality (AR) and mixed reality (XR).
  • The major combines storytelling, creative technology and interactive experience design.
  • Students work on applied projects and real industry briefs, helping them graduate with a portfolio of practical work.
  • Teaching staff bring current industry experience into the classroom.
  • Students can combine the major with co-majors, minors and electives to develop a personalised skill set.
  • Swinburne states that the university is ranked in the Top 200 globally for Communication.


Programme Structure and Subjects/Topics

The degree consists of four core units, eight major units and 12 units of other study/electives.

Core units include:

  • MDA10001 Introduction to Media Studies
  • MDA10012 Communicating with Data
  • MDA10008 Global Media Industries
  • MDA10018 Content Creator Lab

Immersive Media major:

  1. MDA10017 – Experiencing Immersive Media: AR, VR and Mixed Reality
  2. MDA10016 – Mobile Media Futures
  3. DIG20001 – Immersive Screen Narratives
  4. GAM20004 – Writing for Interactive Narratives
  5. MDA20029 – Immersive Media Design and Production
  6. MDA30016 – Screen Technology and Culture
  7. MDA30021 – Emerging Media Industry Project
  8. FTV30006 – Virtual Reality Storytelling


Indicative early-year sequence published by Swinburne includes:

Year 1:

  • Introduction to Media Studies
  • Communicating with Data
  • Experiencing Immersive Media: AR, VR and Mixed Reality
  • Global Media Industries
  • Content Creator Lab
  • Mobile Media Futures
  • Electives

Year 2:

  • Immersive Screen Narratives
  • Writing for Interactive Narratives
  • Immersive Media Design and Production
  • Electives


Disciplines/Specialisations

The selected specialisation is Immersive Media.

The major focuses on:

  • 360-degree media
  • Virtual reality (VR)
  • Augmented reality (AR)
  • Mixed reality (MR/XR)
  • Interactive experiences
  • Immersive storytelling
  • Mobile media
  • Interactive narratives
  • Immersive design and production
  • Screen technology
  • Virtual reality storytelling
  • Emerging media technologies

The Bachelor of Media and Communication also offers other majors:

  • Advertising
  • Cinema and Screen Studies
  • Creative Writing and Publishing
  • Immersive Media
  • Journalism
  • Public Relations
  • Social Media


Programme Highlights

  • 3-year undergraduate qualification.
  • 300 credit points.
  • Hawthorn campus in Melbourne.
  • Seven available majors within the Bachelor of Media and Communication.
  • Specialist training in AR, VR and mixed reality.
  • Practical project-based learning.
  • Real industry briefs and industry-linked projects.
  • Opportunities to develop a professional portfolio.
  • Opportunities for elective internships, placements and other industry experiences.
  • Development of collaboration, content development, data analysis, digital literacy, storytelling and technical skills.
  • Major-specific Emerging Media Industry Project.
  • Major-specific Virtual Reality Storytelling unit.
  • Professional connections and industry exposure through Swinburne's broader media and communication environment.


Career Outcomes

Swinburne identifies the following career opportunities for the Immersive Media major:

  • Entertainment manager
  • Immersive content developer
  • Media analytics and sales coordinator
  • Advertising and marketing specialist
  • Digital storyteller
  • Immersive specialist

The skills developed can also support roles involving:

  • AR/VR content
  • XR experiences
  • Interactive storytelling
  • Digital media production
  • Immersive advertising
  • Entertainment technology
  • Creative technology
  • Media analytics
  • Digital content development.


Latest Updates/Special Requirements

  • Current CRICOS course code: 088390J.
  • The current published course continues to offer Semester 1 and Semester 2 entry.
  • 2027 starts are 1 March and 2 August.
  • The current Immersive Media major has VTAC code 3400213441 for CSP and 3400213443 for IFP. These codes are primarily relevant to VTAC applicants.
  • International Student visa holders in Australia must study full-time and on campus.
  • Students have opportunities for internships, placements and other industry experiences, but these are subject to the relevant course and placement conditions.
  • The Immersive Media curriculum has been refreshed around creativity, innovation, augmented reality, virtual reality, mixed reality and industry relevance.
  • Swinburne also offers a separate 4-year Bachelor of Media and Communication (Professional), which includes a 12-month paid professional work placement opportunity. This is a different qualification and should not be confused with the 3-year Bachelor of Media and Communication.
  • The supplied IPU programme page is unrelated to this Swinburne course, so no Swinburne-specific information has been taken from it.


International Student Visa Requirements

International students studying this programme in Australia generally require a Student visa (subclass 500).

Key requirements include:

  • A valid Confirmation of Enrolment (CoE).
  • Overseas Student Health Cover (OSHC).
  • Genuine Student (GS) requirement.
  • English-language evidence where required.
  • Financial-capacity evidence where required.
  • Health requirements.
  • Character requirements.
  • Compliance with Student visa study and work conditions.