Bachelor of Screen Production/ Bachelor of Applied Innovation

As the screen content market expands rapidly, so does the demand for skilled practitioners. Place your CV toward the top of the pile with the Bachelor of Screen Production/Bachelor of Applied Innovation, unique to Swinburne.

You'll focus on the critical study and production of content for the rapidly growing media landscape, including digital platforms on smartphones, tablets, e-readers, handheld gaming devices, digital signage and online video. Learn new applications of traditional skills required to create, manage and distribute screen and media content for emerging markets within the industry.

Areas of major study include postproduction, online narratives, franchising, digital production, sound design and podcasting.

Boosting your screen studies, the Bachelor of Applied Innovation teaches you to make impactful decisions based on analytical and strategic thinking, human understanding, and respect for future generations – with supporting technological know-how. Immersed in an interdisciplinary environment supported by specialist academic teams who encourage a collaborative and entrepreneurial spirit, you’ll be challenged and inspired to develop transformative solutions to the complex challenges of today and the emerging opportunities of the future.

Together, they make a compelling double degree. And both feature experiential learning through placements, internships or industry-related project work.

Become a content creator, editor, producer or distributor. Or explore a career direction in roles such as innovation consultant, innovation or transformation lead, human-centred design researcher, or innovation manager. Either way, you’ll have skills and knowledge to set you apart from the competition.

Course learning outcomes

Students who successfully complete this course will be able to: 

  • Critically analyse, interpret and synthesise current media theories and practices to inform the development of screen-based media content
  • Research, identify, and evaluate emergent screen production technologies, and theoretical and socio-cultural issues that shape screen production technologies, industries and cultures
  • Demonstrate the ability to communicate ideas effectively through oral and written presentation, and implement research strategies to inform the creation of reports, essays and media content
  • Work independently and collaborate effectively in teams to produce media for a variety of platforms and demonstrate responsibility and accountability in communication and conduct
  • Apply media production principles and strategies to demonstrate professional competencies, and an enhanced knowledge of a range of screen-based media production content
  • Evaluate and apply screen-based media workflows, organisational and project management strategies, in relation to the production of a completed major media project
  • Apply cognitive and technical skills to produce narrative structures for linear and interactive screen-based media content
  • Perceive organisational, social, legal and ethical issues, and address these within the development, production and distribution of screen-based media content
  • Apply a series of thinking systems, creativity toolkits and innovation frameworks to design contextually-relevant solutions addressing local and global challenges in and outside their discipline
  • Identify and articulate opportunities to innovate and create impact informed by user-centred research and/or data
  • Adapt their discipline skillsets in new situations in response to complex and changing contexts, including interdisciplinary environments
  • Facilitate and contribute to innovation teams that seek solutions to complex challenges, using inclusive collaboration practices to leverage different skills and perspectives
  • Navigate commercial, human and technical requirements aided by prototyping and testing to deliver solutions that create value
  • Communicate the value of experimentation, ideas and innovation with confidence in developing solutions to investors, potential partners, employers or other stakeholders
  • Develop futures-focused innovations that integrate responsible social, technological and environmental factors

 

Career opportunities

Career outcomes will vary depending on discipline focus and individual majors, and complement discipline employability skills through innovation capabilities. Graduates will have the skills and attributes for a range of professional innovation roles including Innovation Consultant, Innovation Lead, Innovation Analyst, Strategic Designer, Creative Producer, Start-up Founder, Human-Centred Researcher, Self-employed Entrepreneur, Product Manager, Transformation Lead, Innovation Strategist and Innovation Manager.