Bachelor of Games and Interactivity/ Bachelor of Computer Science
The Bachelor of Games and Interactivity/Bachelor of Computer Science provides students with a broad knowledge of game design combined with the computer science skills required to develop games and interactive applications.
You'll collaborate in small and large interdisciplinary groups designing, developing and playtesting games in a studio environment. A core set of six sequential units enable you to produce a diverse portfolio including a board game, pervasive game, digital prototype, and original game title in your final year.
The computer science component focuses on developing expertise in software development and computer science. You'll receive extensive education in contemporary approaches to the analysis, design and implementation of large-scale systems, along with a sound understanding of the traditional aspects of computer science such as hardware and operating systems.
Work Integrated Learning is a guaranteed part of all our bachelor degrees. In this double degree, you'll apply your learning in six project units related to computer science in professionally focused, industry-linked projects.
Graduates will possess a highly desirable combination of skills, enabling them to find work in a variety of positions in the game industry, as well as in the broader information and communications technology sector.
Course learning outcomes
Upon successful completion of the Bachelor of Games and Interactivity/Bachelor of Computer Science, graduates will be able to:
- systematically review and critically evaluate research from a variety of sources to inform their knowledge and conceptual understandings of games and interactivity
- formulate arguments that are fit for purpose and demonstrate an understanding of the relevant theories and evidence in the area of games and interactivity
- critically analyse information to generate creative solutions to solve complex problems in the area of games and interactivity
- define and integrate theoretical principles and apply these in the area of games and interactivity
- apply knowledge and skills with responsibility and accountability for their own learning and practice, individually and in collaboration with others
- interpret and communicate ideas, problems and arguments in modes suitable to a range of audiences using a range of media
- coherently articulate a line of reasoning demonstrating cultural sensitivity and apply a framework to analyse and offer solutions to ethical dilemmas in local and international contexts
- apply a broad and coherent knowledge of computer science and software development in diverse contexts and domains using critical thinking and judgment
- apply software engineering methods and contemporary software development tools to the scoping, analysis, design, construction, verification and operation of software systems
- communicate proficiently to a variety of audiences, function as an effective member or leader of a software development team, and use the basic tools and practices of project management within project work
- demonstrate professionalism, integrity, ethical conduct, professional accountability and an awareness of professional software development practice in a global context
- apply problem analysis and decision-making methodologies to identify, design and implement solutions to industry relevant problems with intellectual independence
- reflect on personal performance, learning, and self-management processes as a means of continued professional development and lifelong learnin