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Virtual and Augmented Reality MA

The course will explore the use of a range of immersive techniques and technologies4 in contemporary creative practice including but not limited to:

  • Headset Technologies: Virtual Reality (VR) / Augmented Reality (AR) / Mixed Reality (MR)
  • Narrative Forms: Interactive Storytelling / Hypertext / Choose your own adventure
  • Play: Role Playing Games / Escape Rooms / Street Games
  • Performance: Immersive Theatre / Performance Capture / Digital Dance
  • Leisure: Theme parks / Outdoor and “Secret” Cinema / Heritage Settings
  • Sonic experiences: Multichannel Audio / ASMR / Spatial Composition
  • Site-responsive Working: Projection Mapping / Real-time Mobile Technologies / 5G and IoT4